Design · Information design · Illustration

Design it once. Use it everywhere.

Our designers, illustrators and information designers turn strategy, science and systems into rich pictures, infographics, interactive media and campaign identities — one clear picture people grasp at a glance, built to work on the wall, the intranet, the film and the campaign.

Designed by the same studio that draws it live, films it and makes it playable — so one picture can do many jobs.

Designed and illustrated for teams at Novartis, Fujitsu and the World Bank Group.

Hands holding a tablet showing an interactive design
An illustrated world map infographic

Designed to be understood

Why it works

A clear picture does work that words can’t.

People take in a picture faster than a paragraph, and they keep it longer. That’s not taste — it’s one of the most repeated findings in the psychology of memory and learning.

Good design gets you all four: seen, understood, remembered and passed on.

What we make

Many ways to make an idea visible.

Each one starts with the same question — what do people need to see, understand and do? — and ends with something they want to look at.

  • An illustrated strategy picture of leaders steering a ship toward clients and markets

    Rich pictures

    A whole system, strategy or journey in one detailed illustration that a team can walk around, point at and argue with.

    • Strategy launches
    • Operating models
    • Onboarding
  • An illustrated world map of oil, gas and coal production

    Infographics & information design

    Data, process and evidence arranged so the point lands first and the detail rewards a second look.

    • Reports
    • Processes
    • Scientific data
  • Hands holding a tablet showing an interactive guide

    Interactive media

    E-books, interactive PDFs, microsites and apps that let people explore the story at their own pace instead of scrolling past it.

    • Interactive e-books
    • Microsites
    • Learning journeys
  • A campaign poster with a child in cardboard wings and the line the elements of great leadership

    Campaign identity

    A look, a line and a character set for an initiative, so people recognize it in the inbox, on the wall and on stage.

    • Change programs
    • Values
    • Events

    See comms campaigns

  • Illustrated business characters in a series of everyday scenes

    Illustration & characters

    Characters and scenes drawn for your people and your world — not stock — so the story feels like yours.

    • Storyboards
    • Comic strips
    • Social
  • An illustrated map of a team moving from its current state to its future state

    Strategic visualization

    Vision maps and transformation roadmaps that show where you are, where you’re going and how you’ll get there.

    • Vision maps
    • Roadmaps
    • Journey maps

    See strategic visualization

One picture, many lives

One picture. A dozen jobs.

Because one studio draws, designs, films and builds games, a single picture can go everywhere your story does — without a dozen hand-overs.

An illustrated map of a client’s product development and logistics cycle
One picture
  1. The launch event

    Drawn up live by a scribe as the leadership team presents it.

  2. The film

    Animated by the same illustrators, in the same style.

  3. The microsite

    Made interactive, so people can click into the detail.

  4. The game

    Turned into a board or digital game teams can play.

  1. The campaign

    Cut into posters, email headers and intranet banners.

  2. Onboarding

    The picture every new starter sees in week one.

  3. Leadership packs

    Slides and one-pagers managers can present with.

  4. The office wall

    Printed big, where the conversations happen.

Illustrative: the jobs one rich picture can do across a program.

Where we’re different

Business-literate, and it shows in the pictures.

  1. 01

    One studio, every format

    Most design studios stop at the file. Ours sits beside scribes, animators, filmmakers and game designers, so the picture can travel into every format a program needs.

    Design, film, animation, games and scribing under one roof.

  2. 02

    Tested in the room

    We can draft the picture live in a workshop, pressure-test it with the people who own the strategy, then finish it — so it’s right before it’s beautiful.

    With Ludic Advisory’s facilitators and our own visual scribes.

  3. 03

    Clarity for science and pharma

    Scientific strategy, patient journeys and launch stories made clear without dumbing them down — designed to the evidence on how people read risk.

    Work for Novartis and Oxford University Press in our portfolio.

  4. 04

    Built to be checked

    A few questions before and after tell you whether people understood it. Good design should be able to show its work.

    Understanding measured, not assumed.

How we work

From the brief to the picture on the wall.

  1. 01

    Find the story

    We read the strategy, talk to the people who own it and find the one idea everything else hangs on.

    • Interviews
    • Story outline
  2. 02

    Sketch it with you

    Rough drafts you can react to, early — on paper, on screen or live in a workshop.

    • Sketches
    • Workshop
  3. 03

    Make it beautiful

    Illustration, information design and craft, checked against the story at every step.

    • Final artwork
    • Reviews
  4. 04

    Make it travel

    Cut for every channel it needs to reach — and turned into film, games or a campaign if it should be.

    • Formats
    • Rollout

The work

Design that did its job.

In their words

What clients say

  • “[We’ve] worked with Ludic Media Studio on several occasions and we can only hope to work more and more together in the future… truly talented artists.”

    Chris TowersFounder, Roar Media

  • “Ludic Media Studio were able to turn complex theoretical concepts into lively illustrations, which is very different from the usual communication tactics and added the ‘wow’ factor to our event and post-event assets.”

    Megilia WanAnalyst, World Bank Group

  • “Ludic Media Studio’s illustrations helped us document our workshops in a fun, engaging and memorable way, giving us content that is great for future presentations and communications.”

    Cary NombelaGCO Programme Director, Imperial Brands

Works well with

Take the picture further.

  • An illustrated landscape of people climbing a mountain toward the sunrise

    Strategic Visualization

    Strategy people can see, discuss and act on.

    • Vision maps
    • Transformation roadmaps
    • Journey maps
    • Learning maps
  • Five animated characters standing together on a cloud

    Film & Animation

    Films people want to watch, built to be understood.

    • Explainer films
    • 2D & 3D animation
    • Event films
    • Interviews
  • A scribe drawing on an iPad at a summit

    Visual Scribing

    Big ideas, drawn so people remember them.

    • Graphic recording
    • Graphic facilitation
    • Knowledge walls
    • Sketchnotes

Questions

Good to know

What is a rich picture?

One detailed illustration that shows a whole system, strategy or journey at once — the people, the parts and how they connect. It works because a team can see where they fit and talk about it together.

What do you need from us to start?

The strategy, plan or story you want people to understand, who it’s for, and the moment it’s for — a launch, a program, an event. A short conversation with the people who own it helps most.

Can you work within our brand guidelines?

Yes. We design within your brand, or create a campaign identity of its own when an initiative needs to stand apart.

Can a design become a film, a game or a campaign?

That is the point of having one studio. The same illustrators can animate it, our game designers can make it playable, and our campaign team can roll it out.

Do you only work with large companies?

We work with global companies, universities, charities and fast-growing teams — anyone with a complex idea that people need to get.

Start a project

What’s your story?

Tell us what you need people to see and understand. We’ll sketch the story with you.

What happens next

  1. Tell us the story

    What you need people to see, understand or do — and who they are.

  2. We find the right team

    A lead from our team reads it and brings in the scribes, designers, animators or game designers the brief needs.

  3. We talk it through

    A short call about goals, audience, timings and budget, then a proposal with options.

Send us your brief

What could we make together?

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